Super Mario RPG on the SNES Classic (video game review)
Cody and Jon delve into the history of Nintendo’s unique collaboration with Square-Enix (Squaresoft, at the time) and review Super Mario RPG: Legend of the Seven Stars on the SNES Classic.
- Cody and Jon discuss the incredibly unique circumstances of Nintendo and Squaresoft (known today as Square-Enix) working together to create a game that combines the best of many worlds
- Is Super Mario RPG too hard or not hard enough? And how about the side quests? They take an in-depth at the flow of the game, from the battle system to mini-games to the disappointing final act and anticlimactic ending to the otherwise solid video game
- To wrap up the episode, Cody gives his first impressions of the recently released PlayStation 4 port of Dissidia Final Fantasy NT, a fighting game with action role-playing elements developed by Koei Tecmo’s Team Ninja and published by Square Enix
- Jon also discusses Star Wars: Imperial Assault, a strategy board game by Fantasy Flight Games with a companion app that brings a board game experience to life without the need for human players to be around
- To nominate an SNES Classic game for them to review on their next episode, email firstname.lastname@example.org or tweet at Cody @ProducerCody and/or Jon @eatplaygame
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- Podcast theme song intro/outro credit: ‘Unity‘ by TheFatRat with permission
- Game/Life Balance AUS official web site: http://www.gamelifebalanceaustralia.com