Interview with brand-new podcasting platform Signl.fm CEO

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Cody Gough talks to Kim Hansen of Signl.fm at Podcast Movement 2016

In this special bite-sized podcast, Cody Gough sits down with Kim Hansen of Signl.fm to discuss her podcasting platform and share some fun stories from her background in the video game industry.

Show Notes:

  • Cody thanks Buzzsprout for letting him use their equipment at Podcast Movement 2016
  • Cody introduces Kim Hansen, CEO of Signl.fm, and she talks a bit about Signl.fm and its features (“Twitch for podcasting”)
    • Learn about how Signl.fm can help with podcast monetization, live streaming and listener engagement, transcription with IBM Watson, and more!
  • Kim also used to work for Bioware, and has some cool stories about her time working on Mass Effect and Mass Effect 2 (in addition to some other cool games that weren’t necessarily ever released)
    • Fun fact: Mass Effect 2 had the fewest launch bugs of any Bioware property (at the time it was launched)
    • Kim also tells an awesome story about the Xbox achievements in the first Mass Effect game and helping gamers with strategy
  • Kim also discusses her role in developing the game Everlove: Rose, a narrative game of romance and mystery that was shockingly well-received, for a pretty entertaining reason
  • What was her favorite part of visiting Chicago? Tune in to find out!
  • Learn how to connect with us on the GonnaGeek Network, syndication on WGN Plus, our YouTube channel, and more!
  • Game/Life Balance AUS official web site: http://www.gamelifebalanceaustralia.com
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